Wlabel = "The game of LIFE"
Contents = Description,Directions
Name = Description
Llabel = " Rules"
Slabel = "HELP"
Branch = Description,Directions
Title = "How LIFE goes on"
Text =
LIFE is played on an imaginary planet. \
Consider the window as a flattened out view of the entire planet. \
If a being exits to one side of the window it appears at the opposite side. \
Each being is surrounded by eight cells. \
Each cell can either be empty or contain a living being. \
Succeding generations are determined as follows.

If a particular being has 2 alive neighbors its does not change \
in the next generation. \
If it was alive it lives, if it was dead it still is.

If a being has 3 alive neighbors it lives in the next generation. \
If it was alive it lives, if it was dead it is re-born.

If a being has 0 or 1 alive neighbors it dies from lonleyness. \
If it has 4 or more alive neighbors it dies from over population. \EOT\

Name = Directions
Llabel = " How to   play"
Slabel = "HELP"
Branch = Description,Directions
Title = "Playing LIFE"
Text =
Playing LIFE is simple.
An initial group of beings is placed in the window or on the planet \
and the life cycle begins.

Use the mouse to create life forms by pressing the center \
button or abort a life form by pressing the right button. \
New generations are spawned by pressing the left button or Enter key.

The universe can also be resized for interesting results. \EOT\
